Hey, does anyone of you know good tutorials for modelling and texturing in Blender? Preferably simple (or at least easy to understand) and with as recent version as possible (Blender 2.6 is the one at our school I think, I just downloaded 2.63a). Any help? We have a homework assignment of making something with a help of a tutorial, and I'd like to try my hand at some creature modelling.
However if you were to get an old Blender and use this course to learn how to model, it might not be too hard to translate that into versions 2.5 and above.
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- Dinosaur:
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- Dragon:
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The one with the dragon has the link for basics too.
I made a tutorial for a new tool that was developed called the skin modifier, you can model base meshes very quickly with it, it's not perfect but it is fast and gets the job done, I love using it for making 3d "sketches" and seeing how my concepts would work in 3d.
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Here is a good site for any blender tutorial. There is a good community here, and the tutorials are really well done.
I really don't like Blender. I do understand why people are willing to put up with the high licence fees and prices for Maya and 3DSMax.